OverLord II Walkthrough
You are a Overlord the scourge of all who oppose you, the ruler of those who don’t. As an overlord you several means of suppressing the opponents
First and the most important mean is your Minions these are small devilish creatures, they can be easily controlled. There are 4 types of
- Minions
Browns-are the melee fighters, they can survive most of the fights
Reds-are ranged damage dealers, can withstand fire and absorb it. This allows you to get over certain they can ignite plant barriers as well as victims.Very weak in melee
Greens-are assassins, can become invisible, great for ambushes, as they jump on the back of an unsuspecting victim. Also they can withstand poison and absorb it. Second in toughness
And the second mean is you. You can also attack and use magic. If they are not invisible, they can be pretty weak.
Blues-they are the healers of your horde, they resurrect any fallen minions and when swept they can pass through enemies; also they are the only ones which can swim. They are the weakest Type of Minion you have
And the second mean is you. You can also attack and use magic
- Your Tower
The Barracks- is where your minion dwell and rest, also here you can resurrect Minions at a cost.
The forge- is where you make armors and weapons at a cost.
Private Quarters-you can customize the tower and visit your Mistress.
The Throne room- is the access point to the world above, allowing you to teleport.
- Mounts
Add some more skills for your minions. Each minion type has a different type of mounts:
Browns ride Wolves- they add more attack damage to your browns and it allows jumping over gaps and knockdown
Greens ride Spiders- They add damage to your Greens and gives them the ability to climb walls( in certain places; look for webs on walls)
Reds ride Salamanders- They also increase damage of your Reds but when they are sweeped they allow Reds to fire on the move, great for hit and run tactics. Also they may roll over steep slope which you can’t pass.
You start as a young Overlord
You must prove your Minions that you are the true overlord by chasing some kids, while you do that you learn the basics like moving, controlling Minions, using magic, sweeping Minions and Guard Mark.
When you gain control on the young OverLord, get at the base of that hill and at the base there are fireworks ignite them to scare the children. Now you have control over the Minions, send them to bash things and get goods like gold, potions, weapons of Minions and Armor for Minions.
Continue chasing the children, they will hide in a hut near to a closed gate. Now follow Kelda ( the red haired child), she will show you where the children run. You will come see the children on an Icy fort, sweep the minions to get to them, when you are done, ignite the firework on the right. Now the path is clear to the children’s hide-out, send your minions in and they will look like children.
Now return to the locked gate, and it will open.
Get in the market and ignite the firework up there; also Empire will show up and conquer Nordberg, you must make your escape.
Empire uses units in formations, while in formation the units act like one, taking damage as a whole. They can be easily defeated if you take down the Centurion first, the one with golden armor and really fat, he stays near the formation.
Outside Nordberg a few empire formation will try to stop you but they are no match to your minions, continue on the path until you reach a roadblock. Right of the roadblock there is a catapult, use it to destroy the roadblock and any empire troops.
Go through the smashed roadblock and at the empire base on the left patg there are some caged wolves, free them and your minions can ride them as mounts.
Now go into the Empire base and free the caged Yeti in there, it will help you destroy further empire units and roadblocks.
You will return as full grown OverLord, ready to take revenge on the empire and the village Nordverg.
You start with basic armor and axe; these are pretty good for the first 4-5 quests without upgrading.
Now you will learn the other basics of overlording; attacking, summon Minions form spawning pits. Chase the Yeti, it will retaliate by throwing rocks but it does little damage, ,gather lifeforce, you need to gather 30 lifeforce, these drop from seals. As soon as you kill the first few seals, a hunter will show up and declaring war.
Once you reach a roadblock kill all seals and yeti will smash it. Follow him to the Hunter’s base, destroy the igloos as fast as possible to stop the hunters from overwhelming you. Be sure you destroy all boxes and containers, they may have inside gold, weapons and armors for your minions as well as potions; also in that camp there are caged wolves. Go to the right and some hippie elves will try to stop you, they can be easily defeated, continue on the path and near a flag there are lots of seals.
Return to the second hunter camp and the yeti will destroy the locked gate, follow him. On the way there is a big hunter camp, about 6 igloos arranged in a semi-circle. Before you destroy it be sure you have scouted all the map, there may be places you haven’t visited.
Go past the camp and you will face Yeti, he slams knocking to the ground you and the minions and jumps on the boats with barrels which he throws at you. Simple tactics like hit and run or head on pays off.
Continue and just before the exit on this map, there is a combination of Hunters and Empire units, they can be easily defeated. Now go to Nordberg outskirts
In Nordberg outskirts you have to get your first Spell Stone. Be sure your Minions are fully geared as you’ll encounter Empire formations.
The Spell Stone is guarded by Gnomes, after a cutscene you will get a secondary quest, destroy 1000 gnomes. Don’t worry about the number, gnomes are very easy to kill and more you can complete this quest on any other map.
Where was the Spell Stone, right of it there is a Command Upgrade, you can now summon 15 minions.
Continue on the main path and a Nethergate will appear, east(seen from the whole map) of it there is a Health Stone.
Villagers will block your way into town with fireworks, don’t step in them. Now subdue 3 villagers using your new spell and after that kill 3 of them.
Use the Nethergate to return to the NetherWorld, explore around to be sure you got everything you can.
Use the Throne interface to accept a new quest.
Now you must conquer Nordberg. Take the only path which will take you to Nordberg Sanctuary, a Nether Shard will appear, posses a minion and get behind the Dryad, attack her and she will get into a recovery state, destroy the root to kill the dryad.
Further 2 dryads will block your way, take the right path down a slope. Before crossing the water, leave your minions behind. Continue alone and soon enough Reds will come to your aid by destroying blocks or any gnome that dares to get close.
Follow them and you’ll get 10 Reds at your disposal, go on the path with a plant barrier, Reds will take care of it.
Continue on the path until you spot the Red Hive
Take the lift and it will get you to a higher platform just above those 2 Dryads. Use the Reds to get the second dryad into recovery state as well as the first.
Don’t use Reds in frontal attack, instead place them on higher ground or behind the Browns.
Now a small community of the elves stands between you ad the hive, destroy all containers for gold, potions and gear for minions. There are several elven soldiers, but they aren’t much of a problem.
At the bottom of the community there is a Nether Shards, posses a minion and get straight back to a lower ground and get the minions to the lift, now return to your body and get on that lift.
Destroy the statue and the crystal falling down from it. Inside the Crystal there is a Spell Stone. Go over the statue and the path will lead you to the hive.
Return to the NetherWorld and visit the forge, now you can make armors and weapons but you don’t have the Forge Stones yet, you can only make 2 Weapons at the moment, if you want a new weapon forge the sword.
Now you can conquer Nordberg, go there. Don’t take the western path it swarms with Empire Units instead take the eastern road, put out the fire barrier using the Reds and past it there is a Forge Stone.
On the path you will encounter Empire Units, you can break their morale by igniting them with Reds or killing the Centurion the rest its pretty easy.
At the front of the gates which leads into town, there are some units that cant be ignited, the projectiles just bounce. Near them there is ballista ambush it and get control over it.
Destroy all Formations; south is a tent that keeps spawning units be sure you destroy it, first.
Go on the path where the tent was and past it there is a dig site, it is heavily defended. You can go on right and free some wolves, they are guarded by Empire units.
Now you can smash through any formation. Go back at the dig site and sweep your wolves at the formation, get past the formation and sweep the wolves over the gaps at the rotating mechanism.
This will release an explosive cart, ignite it to blow up the stones blocking your way. Go down and kill every living thing past the blown up stones, once you kill the formation a new explosive cart will appear, push it with your minions in front of another stone block, ignite it. Go up and kill the Centurion; use the rotating mechanism and another explosive cart will appear.
Don’t push it yet as archers will attack it, igniting it, get rid of them, now push it in front of the gates
Send minion to the ballista to have it ready, ignite the cart and out will come pouring several Formations and some archers on the wall, deal with them and soon after they are killed storm the city.
Some of the villagers will throw fireworks igniting an area, use the reds to kill them.
At the top destroy the Temple and push the statue onto a stone barrier, go back and work your way through the town hall. Where a ballista is, push a another statue over the governor.
Now you can choose its fate, he may live or die. Open the Hall interface to conquer the city. Kelda will join you as your Mistress.
Go to NetherWorld and resurrect any veteran Minions; also open you throne interface and a nordbergian request an audience, this will trigger a new quest.
Go in Nordberg and follow the marker, it will lead you in Nordberg heaven. You must free a ship encased in ice. Several hunters will try to stop you.
When you reach a tar pit use the reds to ignite it, melting the ice; ignite 2 more pits.
The second pit path is blocked, you can unblock it using a rotating mechanism on an upper platform. The platform is in a Hunters camp.
Once you ignite the 3rd, you will encounter a small village. Here you choose between 2 different ways.You can subdue 10 villagers to break the remaining ice or you can ignite a huge tar pit. Any way you’d choose both of them can be completed by breaking the wooden blockades past the houses.
Now go to the ship and send 10 minion to power it. Reds can still attack form the deck.
Once you reach a blockade, dock the ship and reach the seals on the right, they will run into the blockade setting off the mines, clearing the blockade.
Now go through the pass.
You will reach the Gates of Everlight.
There are 4 Key stones that are required to open the gates. There is an island opposite to the Gates, get around it to find a docking spot.
The first Gate stone is near the docking spot, place it on its slot. Now go right after you’ve placed it, the second key powers an elevator, once down get it off that slot and ignite the barrels near the crashed ship. Place the second key on its slot, now go through the right and ambush the poisons users, kill them fast. Go back on the ship and head towards the gate, the elves will try to escape with the 3rd key stone, get your ship near it and set the sails on fire, once dealt with the sails board the ship kill everything on it and use it as your new ship.
On the main island there is a inner dock, to reach it you will need the elven ship and break a stone barrier, inside there is a Command Upgrade.
North of the main island there is a Health upgrade.
Go through the ship came out, and take the key stone off it. Leave it on ground before you face the first group of Mermaids. Mermaids and be ignited and they use jets of water to knock you down as well as minions.
After the first group, go forward ignoring the powerless lift, reaching a second group of Mermaids, kill them and ignite the barrels of explosives at the far end. Now power the lift using the Key stone, place it on its spot.
Return to your ship and head to the second Key stone, and a bit further there is a blockade, use your ship to smash it.
Dock and several elves will attack you as well as some poison users, it is best if you deal with them, minions can be very weak to this.
Destroy any Elven huts to prevent them from overwhelming you, at the top there is the key stone, place it on its slot.
The gates are open to Everlight.
Now you are left without any minions, they are trapped by spiders and they are encased in web; the spiders drop green life force. There are 10 minions lost.
When you reach the female elf, the fat one, she jumps up on platform, you can take her down with the target spell. While she’s down attack her and after a few second she uses a spell which knocks you down as well as your minions. Once she’s dead the gate will open, past it there is a NetherGate,
I suggest you return to Netherworld and forge yourself new gear if you have minions.
On the right of the NetherGate there are 2 poison barriers, you’ll need the greens to remove them. There is one barrier that leads down, past it there is a Forge Stone.
Leave your Minions behind and continue through the water alone. Some panda bears will try to stop you from destroying the bamboo. There is one that stays in the way, attack it and destroy the bamboo behind. Green will help you kill the panda.
Kill the second panda and continue to the right. Be sure you explore, as minions are still traped.
Once you’ve reached the Nethergate, remove the poision barrier at the lower one there is a Spell Stone. Continue through the other Poison barrier.
You will reach an Empire Castle, posses the greens and use their stealth attack to kill everything, just be sure you attack from behind. Use, where possible, distractions like gnomes and pandas; usually there is a pressure switch that opens the gates. Stay out of sight of those Eradicators(the big gunned guys). Some of the vases contain minions.
There are 5 courts, 4 secondary in which you have to open the gates for the Hive, and the main one in which you have to get the Hive out.
Explore each and everyone of them, activate all mechanism you encounter.
There are some Sentinels, keep out of their sight and you will not be hurt. To kill them, destroy the pillar they are standing on.
To get the hive out just head to the main gates and they will open.
Return to Nordberg and kill or subdue everyone, you can now remove the poison barrier, right of the bridge. If you subdue everyone you’ll receive more income and your slaves will work for you by mining gold, raising seals for life force and make weapons and armor for your minions.
Past the poison barrier there is a Mana Stone. Some of the villagers hide in their Houses, destroy them to make the villagers get out. Once you reach 70-80 villagers subdued or killed, its time to leave as you’ll need the blues to continue.
Return to the Netherworld and accept any quest there is.
A mysterious girl that request audience will open the path into wasteland, now you must gather 12 Tower Heart pieces
, but you cant do much without the Blues, but there are several secrets, follow the path and you’ll come a Spell Stone, near it around the forgotten houses there is a Spell Catalyst.
Opposite to the Spell Catalyst, near the path that leads down there is a small cave with a Evil Crystal in it. Down there are some fire jets, sweep the reds to get to the Mana Stone.
That is pretty much it you can do here at the moment.
The quest in which a nordbergian requests an audience, some peasant want to escape your tyranny.
Go there and you’ll notice 2 barriers, a Fire barrier and a Plant Barrier, remove them both and continue through the path with the plant Barrier. You’ll encounter Hunters, at the end of the path there is a Hunter’s camp with caged wolves in it, free them and return to the Fire barrier, be sure you have 12 Browns. Sweep your wolves over the gap and turn the mechanism. Now the path to the commune is open you can do it in 2 ways kill everyone or subdue everyone.
Some Elven troops will try to stop you, where is the Female elf there is a Spell Catalyst.
End it and return to Everlight.
Don’t summon any minions, instead take the path to the left of the NetherGate, cross the water and summon green to remove the poison barrier.
You will now get to a new map. The NetherGate is close summon minions, I suggest you get 12 browns, 4 greens and 4 reds, this kind of formation can cope with almost anything without too much losses.
There will be several empire units including archers and Eradicators, place the greens on the left, browns on the right and red behind them that way units will be distracted by the browns while the greens jump on their back.
Take the Red key stone and go left through the way you came, place it on the slot in front of the gate to open it. Inside a Troll will appear summoned by the Elven Queen, place your minion behind you, and you distract its attention while you do that call your minion on the upper platform. Place them at the top of the main stairway, without the greens. Be sure your browns distract the troll, meanwhile you attack from behind with your greens, that should do it without any casualty.
Take both of the key stones and head towards the bridge. Empire Units will ambush you, sweep the Minions to attack the Centurion, once he’s dead attack using your reds, as soon as they break formation charge them using browns.
Follow the bridge, on it some spiders will attack you from both ways. You’ll fall down at the end.
Now you must face the Spider Queen.
http://www.youtube.com/watch?v=SrkgEsqoJt0 a video of the battle with the Spider Queen.
She sends smaller spiders to attack you and sometime she’ll snatch some of your minions or attack you head on. There are spawning pits on the walls.
To get her down use the Flower bomb to lure her to the sides of the wall, while she’s on the side use the pressure switch in the middle to get her down, now attack her.
Sweep some of your minions to the 4 corners switch to activate the center one.
Do this several times, until you defeat her.
Once defeated you may now use spiders as mounts for your greens.
Sweep them on the wall over glowing squares, until you reach the top. When it gets too hard sweep one of your Greens on the square you can’t reach in time and place a guardmarker there. With another Green sweep it over the remaining plates.
On the last floor there is a Mana Stone, near it, where is a pressure plate, inside there is a Evil Crystal.
Get out; just follow the path, return to the first gate near the NetherGate. At the gate there is a square on each side, use Greens on spiders to reach it and place a Guardmaker.
Go through it and you will encounter Empire Legions. Once you reach a circle shaped building, go up the stairs on the left. Kill the archers there and sweep your minion to the tent. Now go on the right side and kill the Centurion.
Kill all the remaining forces. Now you have access to Everlight Town. There is a NetherShard close to the gate leading into town, posses one of the Minions and go through a wall breach inside the town. Open the gates for your Overlord.
Take the left road leading to an upper part of the town, destroy the tents there. Turn the rotating mechanism and somewhere there is a Command Upgrade.
Once you get past the last gate, you will be ambushed by soldiers. Some of the units hold position leading to the tents and Archers; sweep your minion on the beam near the lake, it will lead behind the enemy. Destroy the tent and archer, don’t try to kill the Formations yet. Now sweep the Minions on the other beam, do the same destroy the tent and kill the archers. Get your Minions up on the platform to kill the Centurion.
Now you can take down the formations. Destroying the temple drops lots of Brown lifeforce. Now decide the fate of the Governess; dominate her or kill her.
Now you have another Mistress, Juno
Return to the NetherWorld and take the new quest to travel to Empire Ground.
When you reach at the Gates leading into the Empire City outskirts, near it there is a Catapult Guarding it. I recommend leaving the minion behind, or safe behind a rock. Destroy the Stone Barrier blocking your way by making the catapult attack you, once it fires run!
Continue and you’ll encounter an Empire Formation again make the Catapult attack you and use it to your advantage. Call your Minions if they are too far, go after them. At the end you have to turn a rotating mechanism, send your Minions to it as soon as it fires when you are sheltered, now sweep the rest of your Minions to act as a distraction; be sure you keep them on the move.
Once the Bridge has been raised, go through there. You will get a NetherGate, near it there is a Command Upgrade. Continue and you’ll come across a Tend, send your Minion in it to make them look like Empire Soldiers.
Near the tent there is a Nether Shard. Posses one of your Minions and go towards the Fort, where is the Stone Barrier, go left of it. There should be a gap in the wall. Get inside the fort and attack the Catapult crew. Now destroy the gates blocking your way as well as the Stone Barrier; kill all enemies. Here you will encounter Royal Guards, the one that have a Crossbow as a weapon, they can be pretty tough, but if you have a decent weapon there is no problem as they aren’t in a large number. Next to the Catapult there is a Forge Stone. Go through the Gates to get to another map.
Follow the road until you reach a sentinel, take the path on the left and at the end there is a NetherGate and a NetherShard, posses one of your Minions. Destroy the Sentinel tower on the upper ground. Get on the beam next to the Tower and at the bottom of the hill, get inside the Tent to dress as Empire Units, you may now walk peaceful among the Empire. Once you reach a Centurion he will make a Gargantuan, attack you, for training that is. Make him charge at the gates, to end the fight quickly. Opposite to the Gates there is a Sentinel Tower, attack him once it is safe, if you do it quietly the Empire Troops wont suspect a thing. Continue on the road to the left and take the left path as soon as you can. There are 2 Sentinel towers in that place, make Gargantuan charge at the towers.
Once the Towers are destroy return to the OverLord, now return to the Gargantuan, kill it if you can as he drops an Evil Crystal. Now go through the opening in the wall, and you’ll reach a courtyard. On the left there is a Spell Catalyst.
Use Minions to break the column of the building in the right, go on top to destroy the columns supporting the gates. Do this on both parts of the building. Take the Chair inside and kill or dominate the Senator. Walk on the Chair. It will take you inside the City.
You are now in the poor part of the city. Destroy the house to reveal a rotating mechanism. You will meet some giant Toads, be carefull with them, as they can swallow Minions whole.Get on the other side and destroy any house blocking your way. Destroying it you will reach near the Arena, activate the pressure plate as soon as the raft passes you, this will stop it making a passageway to the other side. Go inside the Arena pits, to get the Blue Minion hive. Once you enter go right and destroy all containers some of them contain Life force, and creatures, some of them may contain Gems.
Go back and take left. Use the rotating wheel.
Leave your Minion behind and go though a moat. Inside go right and step on the pressure plate to release some of the Blues. There are some Royal Guards in there also destroy all containers.
Continue through the main path. You will reach another part, go on right and synchronize so that the blue container drops in the middle, in the metal square.
Do this until you get 8 Minions. Right of you there is a pressure plate that requires 8 Minions. At third pressure plate, use the claw to get the Minions down, they will die but use your Blues to resurrect them, get the containers down to get some lifeforce. Go to the pressure plate that requires 12 Minions. Some Royal Guard will appear, sweep your Blues through them across the water, keep them swept. Once you activate the pressure plate return your Minions to you. Open the gate to the left to get more Minions. Sneak behind the Guards and go back to the raft. The raft steers just as the boat just send some Blues to it and follow the Hive, it will get you to another map. Just follow the path and destroy all containers in your sight.
You are now in the Arena fighting for your life.Smash all containers for Minions. Once you reach the limit from the containers with Minions will drop lifeforce.
Kill the Royal Guards. Now step into the Arena, use Blues to resurrect dead Minion killed by Guards.
Opponents will come in waves
First wave will be formed only by slaves, I suggest you dominate as many as possible. It a easy round. In the second wave, a few Unicorns will come into play, it is best if you avoid the charge. The third; a Gargantuan to kill him make him charge at the Stone wall coming from beneath the Arena.
The forth wave is formed by a mix of slaves, Unicorns and Gargantuan, I suggest you smash all the containers left. Destroy all opponents.
The last wave is Yeti, he will throw Barrels, make him throw the barrels at the door in the right of the arena and left. Now go up and destroy the columns supporting the Royal Platform.
Now get the Hive, it is on top of the rubble and subdue or kill Yeti, I didn’t found any real use for him subdued.
Now if you have some time on your have go to Nordberg and continue your subduing/killing spree, go past the seal riser, and down there is a Raft, be sure you have 10 Blues, dock the raft on the left, there is a Health Stone. Now go right and you’ll reach the other part of the town.
Now go to Everlight and subdue/kill its residents, here there are some stands that produce Lifeforce, I found it very useful.
Go on the beach, near the Stand, cross the water with your Blues and go to a small island near it there is a cave, in there is a Spell Catalyst and on the right sweep your Minions to get an Evil Crystal.
Go at the Wasteland, use the Blues to repel the ooze ( the blue substance that mutates you other minions). Go through the path blocked by a gate, past it there is a small community of humans, in there is a Blues and Browns spawning pit. Soon after that some mutated snails will attack you. They are pretty weak. There is a tower heart right of the Snails, go to the barrier and get some Red from the right of it. Use Blues to repel the ooze by placing a guardmarker in it.
Now recall your blues and go opposite of the place where the Tower Heart Piece was, the same, place Blues in the ooze and with the Reds use the Rotating mechanism.
Go though the barrier and there is another community, unfortunately it is full of mutated humans, take the right path and where is the gate on the right, on the upper platform behind a house there is an Evil crystal. Go down at the platform in front of the rotating mechanism.
Sweep Blues to it, and use it. Now go through the place where snails are coming out past it there is a Health Stone.
Go through the Gate and there is a stone life, which leads you to another Tower Heart piece, take it and go back on the lift.
Once you pass the NetherGate another mutated community, destroy the barrier to the right for a Command Stone, next to it there is a Tower Heart Piece and opposite behind a tent an Evil Crystal.
Continue on the path and there are several Empire troops, kill them and follow the elf Florian. He will lead you to the last Sanctuary entrance. Now he will help you find the last Tower Heart Pieces; usually where he is, around him there is a Tower Heart. Where you are attacked by Mutated Minions (not yours) form where they came there is an Evil Crystal.
Once you find the 12th piece you will be ambushed by Empire Troops, don’t fight them just run. Make a Gargantuan charge at the Stone Barrier, now continue on the path and some archer will attack you. At the top kill the soldiers and go down the slope, it will lead to the Sanctuary.
Inside take the powerless Tower Heart to the 4 Shrines to charge it. When you reach the first Shrine, use Evil presence or Target spell on the crystal. Now the Tower Heart is in the middle of a Gnome Village if you haven’t finished the quest with 1000 gnomes killed, finish it there, but keep your distance some of them are suicidal.
When you are done take the statue in the lake to the right to cover the exit of the gnomes.
At the second Shrine you will be attacked by Red’s mounts the Salamanders. Get on the pressure plates to get the lift down, kill the elves and go up to take the Tower Heart, charge it.
Now a Salamander king will attack you, stealing the Tower heart. He destroys the left of the platform below, be fast and get down through there.
Make him get in the water to make him vulnerable, attack him using your Blues and you. Now he rolls synchronies in such a way your Minion get safe across get them on the pressure plate to rise the bridge.
At the last bridge, right of it there is a Mana Stone.
The Salamander Kings rolls on a track; also some Salamanders will attack you get on the other side where the Salamander king jumps using a ramp. Sweep your Blues to the supporting beam of the platform, now kill it.
And get your Tower Heart Back and go back to the Queen of the elves, Fey.
She will offer you her magic to charge the Tower Heart. On the way you will be ambushed by Empire, be careful for the bombs. At the Gnome village send your Salamanders in their houses.
Once you reach the Elven Queen, do the same as the crystals. I suggest you to kill as many elves as possible for Gems, as the Infernal armor is a must in the last battle.
Some fairies will try to save her as well as some elves. Once you drain her completely, overdrain her or leave her alive to make her your Mistress.
Now you must choose between your 3 Mistresses, each one of them gives a type of mount in the final battle.
Kelda will provide wolves, Juno will bring Spiders and Fey will send Salamanders.
Take a Everlightan requests an audience quest to continue killing/subduing Everlight population.
Go to the previously locked gate, ignite the barrels to remove the barrier and the gate. Inside the village there are some Poison users and bomb throwers, use the bombs to remove any obstacle, like a stone barrier.
Once you kill the last rebel they will succumb your will, kill/subdue them
If you feel you are ready take the last quest.
It’s a full scale assault on the Empire Capital, which its protected by a antimagic shield.
Further down the path there is a Mount Spawning pit, it works just like a Minions spawning pit. Take the Tower Heart after you, and when you need Minions call them back.
You will reach a slaves camp, don’t subdue any of them as they tend to stand in your way rather than be useful, kill all units in you way until you reach the Tower Heart Slot, it will spawn a Catapult. Take down all units and destroy the house left of you as it spawns Archers and the guard tower
Go and destroy the tent, near it there is a Spell Catalyst.
Continue until you reach the a small village. Inside there are some formations, to kill them easy, place Reds near to the Centurion and use your target spell on it.
Now take down the rest of the troops and destroy the tent near the Tower heart Slot.
Place the Tower Heart into its place, kill the archers and soon after them siege towers will attack you, to destroy them attack them 3 times each; there are 3 siege towers.
Don’t forget to destroy the Guard tower to your right and the archers.
Now go down stairs on the right and destroy the barrier to the left. Leave your Minion behind. There is a formation in front of you and some Bomb Throwers, stay close to the formation until some of the Thrower launches a few bombs, be sure you leave in time.
Go right and use one of the bombs to remove the stone barriers, now call your mounts and sweep them over the gap, and kill the throwers. In the left corner on the other side there are some containers, destroy them for some life force and an Evil Crystal.
In the open field some Formations will try to stop you, don’t attack them just lure them away from the gate leading into the fort, get near the gates to make them close; as soon as the gates close they will break formations and become easy targets.
Again leave your Minion behind take the right path around the fort and a Catapult will attack, make it destroy the Stone Barrier, now call your Minion and bring the Tower Heart. At the end of the road there is another locked gate but in the containers near it there are some bombs, use them to blow up the gate.
Kill anything that is inside the fort, place the Tower heart into its slot, and fire it at the city.
Soon from the city Formation will come out, set a guardmarker behind you. Kill anything it gets out.
Once you kill them all, 2 Gargantuan will guard the entrance into the city.
Now get inside the city. You must destroy 4 Shrines.
Take the only path and you will reach a bomb thrower don’t kill him instead use its bomb to get rid of the Formation ahead.
Destroy the shrine to the right. Continue to reach a NetherGate, destroy the wooden barrier to the left. Inside there are 2 Gargantuans and some Bomb Throwers, to stop the Bomb Throwers, on the right side of the house there is a gap in the wall send Minion in.
Kill the Gargantuans and destroy the shrine. Follow the marker and soon you will have to destroy a gate using a bomb. After you’ve destroyed the 3rd Shrine go right and destroy the house blocking your way, go down on the stairs and use a bomb to remove the rubble. Destroy the last Shrine and kill any mutants guarding it.
Go inside the palace, straight ahead some soldiers will try to stop you; here your spells can be of real use, use the Minion spell with the Brown Minion to knock them down, while they are down attack without the Minions. Follow the path to reach The magic Containment Room.
Now the Emperor will turn into a giant monster, he leaves behind ooze so blues are a must.
Once you reach a courtyard, send Greens to destroy the white bags on its back and side.
After you’ve destroyed a few of them, he will run to another courtyard. Here you have to deal with the Soldiers also; kill the archers on the right side and any melee units. Place your Minion on the stairs and watch as your Reds destroy the bags.
He will run for the last time.
Place the Minion near its head, take a few Greens and some Blues after you and destroy the bags, once you destroy them all it will regurgitate all kind of creatures, ranging from Unicorns to Giant Toads, and soon the Emperor will come out; use the Target spell on him.
Do this several time until he is without power.
Now a few tips;
Listen to Gnarl, beside making you smile he can give pretty good tips, unlike me
As for the gear: dont bother with it unless it is the Infernal Armor, Evil Eye helm( i suggest you get that as soon as possible) and Apocolypter mace.
If you need Gems you will get lots from elven creatures
Dominant Overlords are better at…er…dominating and Destroyer Overlords are better at….destroying things.
The higher your Horde power the better equipped are your Minions
To subdue a town kill 49 of its inhabitants and subdue the rest, do the other way if you want Destroyer path